It is a roll-a-ball game, with a main menu, fail menus, timer and other things I learned with youtube videos to be able to complete all of them. After taking a few more days to do this final I wanted to show I worked hard on it.
The game I made I decide to call Roll Around!
The game is timed (feature added after the first update) and consists on you picking up small cubes across the world. I have 3 levels with exceeding difficult but with also more time. This could change within other updates, trying to make harder levels. Also a possible addition of high scores.
Menu Screen
First Level: Basic Just teaching you what to do.
First Level
Fail Menu.
Second Level: The trick is to grab the tiles you see first, then go the right and jump the ramp then take a left and come back to collect some more then go back as fast as you can to where you land.
The Ramp.
After that you go on this straight away making sure you collect all of the cubes.
Make the Jump.
collect the two cubes on the platform and you will suceed.
Start of 'hardest' level.
Choose one of the two paths and then go down the slide. Making sure to grab as many of the cubes as you can.
Land here collect all the ones on this platform and fall of one side.
Fall and grab all the remaining cubes on the straightaway then fall to either side. If you have 24 you will win the game.

















































